A zombie, is a reanimated corpse of low intelligence that has been effected from its original body via an infection (such as a virus) or a chemical agent (such as bath salts). Zombies typically eat an all-meat (carniverous) diet, and more often than not, consume members of their own species, a process known as cannibalism.
There are a very wide variety of possible causes to induce zombification, the process from turning a body into a zombie. The possibilites are too numerous to consider, however the following is a list of potential infection agents
- Chemical Weapon
- Metorite Lifeforms
- Brain Parasites
Viruses - Viruses, whether natural or artifically made, are a type of natural catastrophe or bioweapon that affects humans in such a way to begin the zombification process. Typically the virus would shut down areas of the brain that involve decision-making, pain reception, and higher functioning skills such as independent thought and judgement. The most likely virus zombies would carry would be LQP-79.
Drug - Certain drugs have the capability to shut down areas of the brain that involve pain reception or muscle regulation. Their are drugs out there that drastically enhance strength and reduce the amount of pain or morality one may feel. If enough is taken, it may shut down the ability to think rationally and may enhance aggression.
Chemical Weapon - Chemical weapons may be an agent put in the air or water that can mimic the effects of drugs on the human brain. Typically, this would be in a gas or luquid state of matter.
Meteorite Lifeforms - Shown mostly in hollywood, meteorites have been shown to bring in lifeforms or germs that effect the human body and force changes upon them. One of the potential changes is zombificaion.
Brain Parasites - Parasites that may effect or obstruct parts of the brain. The typical pain receptors and strength regulations may or may not be effected based on the parasite.
Zombies are aggressive yet curious creatures. They investigate when a noticeable change in ligthing or a loud sound disrupts the environment and may follow gunshots or fireworks for miles. They seem to show little interest in each other, only forming together in large hunting groups called hordes (sometimes substituted as swarm). However when they meet an animal or human that has not undergone zombification, they display extreme aggression. Typically attacking and chasing the target until it is dead or they have begun to feast upon it. Zombies also display seemingly endless hunger, a trait seen in most opportunistic feeders.
Several variations of the zombie exist. It is best to be prepared for a worst case scenario with zombies, that way you will be able to survive any you encounter.
Crawler - Crawlers are injured versions of other zombies that have lost mobility due to a severing of the spinal column or loss of lower limbs. They are the slowest type of zombie but the hardest to spot, as they usually are low to the ground.
Walker - Walkers are a version of zombie that walk at low speeds with moderate burst of fast-walking as they try to close in on their prey. If you stay alert and can jog, you have little to fear from these zombies.
Runner - A Runner is a more dangerous type of zombie that will run at speeds at or sligthly above a jog to reach their prey. Depending on the condition of the Runner and when it's last meal was may variate its speed and endurace.
Sprinter - As bad as it gets for us survivors. Sprinters run at top speeds for extended periods of times showing little signs of fatigue as they chase prey. It could be something in their brain doesn't tell them they're tired. However they reserve their sprinting for when they spot prey. This and the New Zombie are the types you should be prepared for when Z Day strikes.
New Zombie - A New Zombie is a beginner's trap for survivors. New Zombies are recently turned, and may not have had a meal or gotten into a scrap. They may appear just like any other survivor and can easily fool people into thinking they are still alive. If no obvious wounds or bite marks are present on a survivor, ask them a question and await a response. If no response is given or you hear growls, it is likely a New Zombie. These ones may not have ragged clothing, blood, or other typical zombie appearances.
Zombies will sometimes form a group together and accumulate additional members as they shuffle on. A group of ten or more zombies is called a horde or swarm.
- Horde: 10 or more Zombies
Hordes (sometimes referred to as a swarm) are large groups of zombies that follow each others lead when moving and investigating. Certain hollywood films have shown them hunting very successfully with a pack mentality, reading each others body language to flank and cut off their prey's escape routes. Hordes are the biggest concern you should have but they are not the only one. Avoid at all costs: a horde of sprinters is almost a guarunteed casualty list for you and your group. If you must engage, I reccomend doing so behind thick cover, on higher ground, and with any wide spread or automatic weapons you may have.
This process is currently unknown. It appears that zomfication begins with the introduction of the infection or agent into your body. This may be via injection, bite or scratches. It can also be transferred via body fluids or blood to blood contact. Depending on the individuals immune system, they may or may not be able to fight off the virus. They may even delay the process, however once turned, there has not yet been a feasible cure. The lucky thing for us is this: hollywood displays this virus as 100% unstoppable via normal immune system. This likely won't be the case in a real-life case of infection.
How to Kill a ZombieEdit
Killing a zombie is an easy feat, assuming you have a weapon. Destroying the brain via stabbing or blunt force, decapitation or severing of the spinal cord at neck level is enough to eliminate a zombie. It is possible the head may remain active for a short period of time after decapitation, in such a case, it is recommended you finish it off with a blunt or edged weapon.